Game Design for Web Applications

Posted: July 28th, 2009 | Author: Manuel Lima | Filed under: Uncategorized |

It might well be that having Game Designer Katie Salen as my Parsons MFA teacher has contributed decisively to this, but I’ve always felt that designers from all domains can learn a great deal from game design. When I was at Interaction’09 in Vancouver, last February, I really enjoyed Nadya Direkova’s presentation on this topic. Nadya Direkova works as a Senior Information Architect in Razorfish, San Francisco, where she leads the gaming practice for the company’s UX team. Her presentation focused on how game design thinking provides new tools for the design of non-game products, campaigns, and an overall richer experience.

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