Low Frequency Entity

Posted: April 7th, 2010 | Author: Manuel Lima | Filed under: Uncategorized |

A very appealing spline based 3D form in Processing that represents the bass frequency and puts it into motion.As Christian Bannister explains:

What would the bass look like? What would it be like to touch it and manipulate it directly and visually in real-time? These are some of the things I am trying to get at in this sketch.

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