The Book of Trees is now available!      See other retailers
Home     About     VC Book     Stats     Blog     Books     Links     Contact  
Search the VC database:
    Art   < Prev | 591 of 789 | Next >
The materials shown on this page are copyright protected by
their authors and/or respective institutions.
UnrealArt
Author(s):
Alison Mealey
Institution:
(unknown)
Year:
2006
URL:
http://alison.organised.info/unrealart/
Project Description:
The images shown here have been created using data from the game Unreal Tournament. Each image represents about 30 mins of gameplay in which the computers AI plays against itself, with 20-25 bots playing each game.

The Bots play custom maps created by Alison Mealey. Each map has been pathed so that the bots have a rough idea of where to go in order to create the image she wants. Alison logs the position (X,Y,Z) of each player each second using a customized mutator, as well as the position of a death. She then runs her own code written in processing to create postscript files of that match.

Every image represents 1 full game, and the position of the dots or lines reflects the position of a player at a given time. You can either read Alison's blog or read her interesting essay to know more about her research and the process used in her work.

Comments (1):
VERY beautiful and amazing

Posted by Julien Bayle on Jun 11, 2008 at 10:04 AM (GMT)

*Note* Before you submit your comment, bear in mind there's no guarantee it will be seen by this project's author. In case you want to contact the author directly, please follow the provided URL.
Leave a Comment:
* COMMENTS HAVE BEEN TEMPORARILY DISABLED *
(We're looking for the best solution to avoid unwanted SPAM)
Manuel Lima | VisualComplexity.com